🎲 Unleash Your Inner Strategist!
The Silver & Gold Card Game by Pandasaurus Games is a thrilling flip-and-write strategy game designed for 2-4 players, offering a quick 20-minute playtime. With dry-erase cards and a modern theme, it promises endless fun for both kids and adults, making it an ideal choice for family game nights and gatherings.
Material Type | Paper |
Color | Multicolor |
Style | Modern |
Theme | Game |
Item Weight | 7.5 Ounces |
Package Quantity | 1 |
Unit Count | 1.0 Count |
Number of Items | 1 |
Number of Players | 2-4 |
Container Type | Box |
Additional Features | Dry-Erase Cards |
J**.
My favorite casual flip and write
They don't make many games so accessible and fun.
T**A
Fun and easy to learn
Fun and easy to learn. Great for teenagers and adults.
T**C
Great Polyomino game - unique flip and write
This is a great game. Maybe my favorite accessible for everyone (“welcoming”) polyomino game. I was debating getting this game for about a year, and am super glad I did. While a younger child can play this (6 years old) it may not keep their attention as well as something like Barenpark because you are just filling in the cards - for adults though who like spacial puzzles though, it is a hit. I compare this to Barenpark, which I would have as a comparable game (although I think I like this games mechanics better but both are very fun) because both are great games that are easy to learn (maybe since it’s the same game designer). There are a lot of videos about how to play so I won’t go into that.Pros - the gameplay is intuitive and easy to pick up. Quick and fun, but not so short that it seems a letdown. It will make you want to play it again after you finish. It is creative that you write directly on the cards. The fact that it has individual player score cards instead of a pad is a nice touch. It feels like a bigger game than it is and doesn’t really feel like a flip/roll and write (I really like Cartographers which is another polyomino game, but that feels like a flip and write — this doesn’t which is really cool). The box is small and easy to travel with which is great too. It also works well at any player count, although I like playing with more people.Cons - I wish the card stock was a little thicker. You can draw on them just fine but I am unsure about longevity over time. The markers that come with it are fine, but I wish they had erasers built in. The cardboard organizer is too shallow for the cards which is strange. Lastly, I wish that it played more than 4, as I think it could easily and for this type of game to not do that seems like an oversight - I’m thinking about trying so with more than one set, but you can’t fit 2 sets into one box which is kind of disappointing.This game is really cool. Now, while I do have some cons, I really couldn’t take a star away because the game play is so stellar, and the feeling you get from playing is so rewarding. That really tells you something. Normally I’d have taken a star off for the card stock, markers with no erasers, and a subpar organizer (I understand this helps keep cost low) but this game just works. One of my favorite game designers made another winner, and Pandasaurus Games has another great game.
A**A
Hard to explain how to play but Kids love it!
I thought it was hard to understand/ explain the instructions to my 6 and 8 yo. And even some parts was not that easy for me to understand. However after the rough start we managed to start playing and my kids love it. They have been playing for 2 days in a row and I think is teaching them a lot of spacial notions. Is not the game I find more fun but they are having a blast!
S**B
LOVE THIS GAME
We play a lot of games. This is a very simple game that is just as fun with 2 players as it is with 4. It's a quick game, and the packaging is small, so it doesn't take up much room in storage. It's a great game to take on trips, camping, to breweries, etc. Very simple, so it's great for kids as well as adults.
A**N
Easy to learn/play qick game
I think for the price, you get a fair amount of game in this little box. I think this is a good family game. My 8 year old son was able to grasp the concepts and goal of the game. I think even with younger children and a little assistance, they can play as well. You just have to be able to translate shape patterns (tetraminos) onto your cards, with a dry erase marker, in order to score points and complete cards. The scoring is a little mathy at the end but nothing too involved. I don't think this game over-stays it's welcome. I think it is a good length in comparison to the level of complexity of the game. I think the worst part is wiping all the cards off that were used during the game to be ready for the next game.
R**N
Great game!
Great small portable game that is good for most ages. Easy to teach and learn. Good brain exercise for young and old.
L**N
Excellent little game. Loads of fun!
This is a great little game. It is small and very few components, so it is portable. It scales well between 2-4 players, and is fun with any number. The game is fast paced, especially once all of the players have a game or two under their belts. It is fun and light, and yet has enough to it to make the games exciting and interesting. Replay-ability is very good, with each game being different from the last. The components are good quality and though the art work is minimal, that feels perfect for this game. Though our kids are all adults, I could see this game being good for kids down to about 8. While the mechanisms are easy, the keeping track and strategy side might be a bit much for kids younger. I highly recommend this game. The size and price packs a big fun punch. This game very quickly and easily became one of my favs.Note: There is a flaw (a very small flaw that in no way should impact getting this game) we found with the game, so I will tell you our workaround to mitigate it. The majority of this game, players are acting at the same time. Shape card gets turned over, players simultaneously marking their cards. The turn aspect involves who turns over the shape card, and who gets to take a couple of actions first. But those actions are only occasional. And there is no good way of tracking who’s turn it is, which is easy to forget since each turn everyone is marking their cards. And we experimented with a turn token being passed, we found that was more work than needed, because knowing who’s turn it is only comes up occasionally. We don’t really care who turns the card over since that doesn’t matter to the game. So what we do is we put initials over the top of the round box of who is the first player for that round. Then, when we get to a place where turn order is important (such as two players completing an island at the same time or who claims a coin trophy first) we can simply use the already played shape cards to count out who’s turn it is. There is never more than 7 in that pile so doing this feels like a lot less work than keeping track of each turn. Hope that helps.Excellent little game. Loads of fun!
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